Difference between revisions of "Geo-1"
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= <span style="line-height: 1.5em;">Members</span> = | = <span style="line-height: 1.5em;">Members</span> = | ||
− | Ying Li<br>Henrik Nårstad<br>Marcel Eggum<br>Henrik Vest Simonsen<br> | + | Ying Li<br>Henrik Nårstad<br>Marcel Eggum<br>Henrik Vest Simonsen<br> |
− | = Summary of requirements = | + | = Summary of requirements = |
− | + | (Application requirements and user stories) | |
− | = Task Management = | + | = Task Management<br> = |
− | + | Our project tasks and user-stories are created and maintained in Trello. A task manager and Kanbean board. | |
− | + | The Board can be is publicly available, and can be viewed @ [https://trello.com/b/87ZwtZLg/geo-location Geo-Location Trello] | |
+ | = Time Schedule<br> = | ||
+ | === Milestone 1 : === | ||
− | + | Wiki is created. Team members have successfully set up DHIS2. <br>HTML, CSS and JS workshops are completed | |
+ | |||
+ | === Milestone 2: === | ||
+ | |||
+ | Application requirements and user stories are written down. <br>Low fidelity prototypes are drawn. | ||
+ | |||
+ | == Sprints == | ||
+ | |||
+ | (Week by week plan) | ||
+ | |||
+ | = <span style="line-height: 1.5em;" /><span style="line-height: 1.5em;">Prototypes, Design</span> = | ||
+ | |||
+ | (Low fidelity user interface sketches) | ||
+ | |||
+ | = Diagrams = | ||
+ | |||
+ | (UML based class or interaction diagrams) | ||
+ | |||
+ | <br><br> |
Revision as of 17:51, 29 October 2013
Contents
Members
Ying Li
Henrik Nårstad
Marcel Eggum
Henrik Vest Simonsen
Summary of requirements
(Application requirements and user stories)
Task Management
Our project tasks and user-stories are created and maintained in Trello. A task manager and Kanbean board.
The Board can be is publicly available, and can be viewed @ Geo-Location Trello
Time Schedule
Milestone 1 :
Wiki is created. Team members have successfully set up DHIS2.
HTML, CSS and JS workshops are completed
Milestone 2:
Application requirements and user stories are written down.
Low fidelity prototypes are drawn.
Sprints
(Week by week plan)
<span style="line-height: 1.5em;" />Prototypes, Design
(Low fidelity user interface sketches)
Diagrams
(UML based class or interaction diagrams)