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Revision as of 18:20, 8 November 2015
Team Algol : Android Messenger app for DHIS2
Contents
Group members
- Vladislav Georgiev Alfredov <vladisla@ifi.uio.no>
- Tomáš Livora <tomasliv@student.matnat.uio.no>
- Mathias Ciarlo Thorstensen <mathiact@ifi.uio.no>
- Hans Fredrik Fahle <hansffa@student.matnat.uio.no>
- Jiader Chou <jiaderc@ifi.uio.no>
Summary of Requirements
- Reduce data usage:
- Implement local data storage.
- Implement local data caching.
- Redesign user interface to follow Material design guidelines.
Architecture
Android
Android Studio
Local DHIS2 installation
etc..
Downloads
- Group project repository: https://github.com/dhis2msg/DHISmessenger
(later) the google app store link:
Project details
Details about how we will solve the task, and component-like view of it go here...
Rough Task-Component-Todo view:
0. Go over the libraries and decide which is worth using: (time to implement the functionality ourselves + testing vs the resource cost of using the library + going over the library interface
0.1 List of the libraries of question:
- asmack.jar (Xmpp code redesign to comply with maven): https://github.com/igniterealtime/Smack/wiki/Smack-4.1-Readme-and-Upgrade-Guide
- reactiveX (Observables): https://github.com/ReactiveX/RxAndroid
- butterknife (activities & ui): http://jakewharton.github.io/butterknife/
- Material Design (UI ): https://www.google.com/design/spec/material-design/introduction.html
- ormLite (sql orm for android): http://ormlite.com/sqlite_java_android_orm.shtml
1. Rest interface/layer redesign.
1.1 Rest Session storage? Use Persistance layer or Cache layer ?
1.2 How would the rest calls hit/miss the cache?
1.3 Is the DHIS2 api satisfactory ?
2. Persistance layer.
2.1 Use the OrmLite library ?
2.2 Store data on app start/exit.
2.3 Provide interface for the Rest Layer
3. Cache layer.
3.1 If requested object in memory return it. If not use persistance layer to get it. + pre-fetch bulk data from disk? If not on disk return null, informing that it is not cached.
3.2 Load chunks of cache in memory ? What happens if the app runs on really old android device that has very little ram ?
4. Go over all the ui and redo it to use Material design. Maybe use butterknife for activities as well ?
5. Test the app. Test all the corner cases.
Work schedule
- Milestone (8th November)
- Analysis of previous solution
- Work planning according to the findings
- Milestone (22nd November)
- Milestone (4th December)
Group organization
- Source code distribution
- dhis2msg organization on GitHub
- DHISmessenger repository forked from Niclas Halvorsen
- Weekly meetings
- Group 1 Tuesday 10:15 - 12:00
- Possible second weekly meeting if needed
- Instant messaging
- Slack service for group comunication
Screenshots, implementation of features
Learning outcome and future thoughts
Assignment text
Can be found at: https://www.uio.no/studier/emner/matnat/ifi/INF5750/h15/group-projects/messenger-app/index.html