Game of Coders
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Revision as of 16:01, 27 October 2016 by Lexuq@uio.no (talk | contribs) (→Design Requirements for Project E)
Contents
Group Members
- Lexu Qi
- Kripeshwari Sridharan
- Kristin Kveine
- Nirujah Kirupanithy
Design Requirements for Project E
Implementation, 3 main modules:
1 live searching:
- live search functionality
- filter result with levels, areas....
- pass searching results to map modules
- pass the selected result to the check and edit module.
2 Map:
- able to receive searching results from live searching.
- reflect the results of units on the map with markers.
- pass the selected result to the check and edit module.
3 Check and edit module:
- able to receive selected unit from live searching module and map module.
- show up the detailed information of the selected unit.
- enable editting at the same time
- allow user to close or minimise the side bar for this module
Other requirements:
- Coding structure should be tidy, and make the best of angular
- Bug-free, flawless
- User-friendly
Schedule
Development Discipline
Our development will follow a light weight version of agile development method, which will eliminate the heavy documentation part. We will set up a goal weekly as a sprint and make sure a workable prototype is always available. Our task division is very modular. With the help of git, each teammate can work in parallel independently without worrying too much about others progress.
Task Division
Requirement design: Lexu, Kripeshwari
Live searching: Lexu
Map integration with units: Kripeshwari
Check and edit unit: Nirujah
Test and polishing: all